Back to 3D
A downloadable game for Windows, Linux, and Android
Originally Made for Global Game Jam 2019
Slide 2D tiles of a 2D world to go back to your 3D home.
DESCRIPTION
Back To 3D is a short puzzle game.
Your objective at each level is to push these tiles
next to one of these guys (or both)
in order for them to give their item (cube, pyramid, etc..)
When each guy has his appropriate food (same color) you get their items and you proceed to next level!
CONTROLS
W,A,S,D or arrow keys to move hero.
SPACE to push a movable tile (tile with white border) to an adjacent empty tile.
In Android version use the onscreen buttons to move hero (bottom left) and to push tiles (bottom right)
CREDITS
- Game Design
Odysseas Tsiridis
- Programming
Vasilis Chonianakis
Elaiotribiaris Dimitrios
- Graphics
Anna Virimine
- Music
Christos Douris
ADDITIONAL CREDITS
"Arrow" by ghayn from the Noun Project
"inside" by ghayn from the Noun Project
Status | Released |
Platforms | Windows, Linux, Android |
Release date | Jan 27, 2019 |
Author | Vasilis Chonianakis |
Genre | Puzzle |
Made with | LÖVE |
Tags | 2D, Top-Down |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | Textless |
Links | Global Game Jam 2019 |
Download
Development log
- Version 1.5 releasedFeb 24, 2019
- Version 1.4 releasedFeb 19, 2019
- Version 1.3.4 releasedFeb 10, 2019
- Version 1.3.3 releasedFeb 08, 2019
Comments
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Nice game! Let me say some my thoughts about it:
Keep it up!
Thanks for the feedback, BeregAlto!
1) In which level you had trouble? Also you have trouble understanding the objectives or something else like how to move/push tiles? The tutorial in level 1 didn't help? If the objectives where the case maybe showing the objectives at each level start.
2) Again here in which level you had trouble seeing the borders of tiles? In most levels only the movable tiles (with white border) and the blacks (the dark ones) are important, the rest of the level's tiles for gameplay purposes is background.
Oh, I guess it`s going through all first 4 levels I played.
I don`t have problem with understanding objectives, but when I completely figured out what I need to do - I need to make a lot of moves and it`s just boring and long. Like on the image - I need to push tiles like a 20-30 times to finish the level, and I already solved puzzle in my mind.
That`s a point - I can`t tell difference between ground tiles and tiles I can move, because they have similar color.